
๐ Banshee - The Silent Reaper
Banshee Prime ยท warframes ยท TheFrenchies
Loadout
๐ Banshee - The Silent Reaper - 2 Forma Banshee Prime build by MTOFFI - Updated for Warframe 43.0
Death's herald strikes from the shadows. With devastating sonic powers and Gloom's life-draining aura, this build transforms [Banshee] into an unkillable damage amplifier.
Build crafted with love by me, DO NOT TAKE MY BUILD LIKE THE BIBLE! It is a personal build. ๐ฎโค๏ธ
๐ฏ Part 1: Quick Build Guide (TL;DR)
โ๏ธ Required Setup to Match Stats
- Warframe:
- Banshee (or Banshee Prime for higher base energy). ๐
- Mods:
- Aura:
- Brief Respite (+150% shields on ability cast).
- Exilus:
- Cunning Drift (+15% range, +10% slide).
- Regular Slots:
- Catalyzing Shields (reduce shields to 20% for better shield gating).
- Streamline (+30% efficiency).
- Primed Flow (+275% energy max).
- Resonance (Sonar augment - spreads on weakpoint kills).
- Primed Continuity (+55% duration).
- Precision Intensify (+90% strength to 4th ability).
- Stretch (+45% range).
- Overextended (+75% range, -50% strength at rank 4 - adjust rank if needed for capacity).
- Aura:
- Helminth:
- Infuse Gloom (from Sevagoth) over Sound Quake (4th ability). ๐งช
- Arcanes:
- Molt Vigor (+45% strength to next ability after operator cast).
- Molt Augmented (up to +60% strength from kills, 0.24% per kill, max 250 kills, decays on health damage).
- Archon Shards:
- 4ร Tauforged Crimson Shards (+15% ability strength each = +60% total).
- 1ร Tauforged Amber Shard (+37.5% cast speed).
- Progenitor Element:
- Electricity (optional, for energy restores). โก
- Final Stats (with mods + shards):
- Health: 370 ๐
- Shields: 74 (reduced by Catalyzing Shields) ๐ก๏ธ
- Armor: 135 (~31% damage reduction) ๐ก๏ธ
- Energy: 755 ๐
- Sprint Speed: 1.43 ๐โโ๏ธ
- Duration: 155% โณ
- Efficiency: 130% โ๏ธ
- Range: 250% ๐
- Strength: 145% (85% from mods + 60% from shards; up to 280% for Gloom with buffs - see below) ๐ช
- Cast Speed: +37.5% โก
- Strength Breakdown:
- Base mods give 85% strength (100% -50% Overextended + other adjustments).
- Shards add +60% = 145%.
- For Gloom (4th ability): +90% from Precision Intensify +45% from Molt Vigor = 280% effective strength for Gloom.
- Molt Augmented adds up to +60% overall (potentially pushing beyond 280%). ๐
๐น๏ธ Gameplay Loop
- Start in operator mode, cast an ability (e.g., Void Sling) to proc Molt [Vigor] (+45% strength buff for next Warframe ability). ๐ค
- Transfer back to Warframe. ๐
- Cast Gloom (4th ability) first to apply the Molt Vigor buff, activating the life-draining aura for slow and lifesteal (benefits from full 280% strength). ๐
- Cast Sonar (2nd) to mark weakpoints and amplify damage ([Resonance] spreads it on kills). ๐ก
- Cast Silence (3rd) for stun and ability lockdown. ๐
- Use Sonic Boom (1st) as needed for ragdolling enemies. ๐ฅ
- Engage enemies: Hit Sonar weakpoints to spread multipliers, let Gloom heal you, maintain shield gating by casting abilities ([Brief Respite] restores shields). โ๏ธ
- Manage energy: Pick up orbs, toggle Gloom off when safe. Stack Molt Augmented via kills for +60% strength. ๐
- Repeat casts as durations expire; use shield gating loop (cast ability when shields drop for invulnerability + restore). ๐
This loop ensures max survivability and damage amp. Focus on headshots/weakpoints for chains and buffs. ๐ฏ๐ฅ
๐ Part 2: Detailed Guide โ Abilities, Strategy & Tips
๐ Build Summary
- AURA:
- Brief Respite (+150% shields on ability cast) ๐ก๏ธ
- ARCANES:
- Molt Vigor (+45% strength to next ability after operator ability use) ๐ช
- Molt Augmented (up to +60% strength from kills) ๐
- SHARDS:
- 4ร Tauforged Crimson Shards โ +15% Ability Strength each = +60% total ๐ฅ
- 1ร Tauforged Amber Shard โ +37.5% Ability Cast Speed โก
- PLAYSTYLE:
- Use operator to buff strength before casting Gloom. ๐คโก๏ธ๐ช
- Gloom provides core survivability with lifesteal and slow. ๐โค๏ธ
- Sonar amplifies damage team-wide, spread via Resonance. ๐กโจ
- Silence for CC, Sonic Boom for utility. ๐๐ฅ
- Low shields enable perfect shield gating; lifesteal heals during invulnerability windows. ๐ก๏ธโฑ๏ธ
- Scale strength to 280%+ for Gloom via buffs for max slow (up to 95%) and lifesteal. ๐
๐ Base Stats & Reference
| Stat | Base Value (Rank 0) | Max Value (Rank 30) | Notes |
|---|---|---|---|
| Health ๐ | 270 | 370 | Moderate health pool |
| Shields ๐ก๏ธ | 270 | 370 | Reduced to 74 with [Catalyzing Shields] |
| Energy ๐ | 215 | 265 | Prime has higher base energy |
| Armor ๐ก๏ธ | 135 | 135 | ~31% Damage Reduction |
| Sprint Speed ๐โโ๏ธ | 1.15 | 1.15 | Slightly slower than average |
| Effective HP โค๏ธ | ~766 | ~1,030 | With armor calculation |
| Duration โณ | 100% | 100% | Base before mods |
| Efficiency โ๏ธ | 100% | 100% | Base before mods |
| Range ๐ | 100% | 100% | Base before mods |
| Strength ๐ช | 100% | 100% | Base before mods |
- Progenitor Element: Electricity โก
- Subsumable Ability: Silence (3rd ability) ๐
๐ Passive: Suppressor
All equipped weapons (including Sentinel's) are silent. Enemies can't hear gunfire, enabling stealth. Pairs with Silence for affinity farming or covert ops. ๐คซ
โก Ability Breakdown
-
1๏ธโฃ Sonic Boom (25 Energy) ๐ฅ
- Emits a sonic blast that ragdolls enemies in a cone.
- Base Stats: Range 10/12/15/20m, Damage 50/75/100/200 Impact.
- With Build: 50m range, 46.5s stun duration (if augmented, but not here).
- Use: Utility for knocking enemies away during shield gate windows or grouping for Sonar.
- Modding: Benefits from range and duration.
-
2๏ธโฃ Sonar (50 Energy) ๐ก
- Pulse reveals enemies and creates glowing weakspots for multiplied damage.
- Base Stats: Range 20/25/30/35m, Duration 10/15/20/30s, Multiplier 2/3/4/5x.
- With Build: 87.5m range, 46.5s duration, 7.25x multiplier at 145% strength (up to 13.25x+ with stacks).
- Resonance Augment: Weakpoint kills spread Sonar to nearby enemies, chaining across areas.
- Key: Overlaps stack multiplicatively (e.g., 7x ร 7x = 49x). Team buff. Reveals on minimap.
- Modding: Strength for multiplier, range for coverage, duration for uptime.
-
3๏ธโฃ Silence (75 Energy) ๐
- Aura stuns entering enemies and blocks abilities.
- Base Stats: Range 10/13/15/20m, Duration 10/15/20/30s, Stun 2s.
- With Build: 50m range, 46.5s duration.
- Key: Prevents Eximus auras, Nullifier bubbles, etc. Moves with you. Synergizes with Gloom (slow + stun).
- Modding: Range and duration focus.
-
4๏ธโฃ Gloom (Helminth - Replaces Sound Quake) (50 Energy) ๐
- Flowing darkness slows enemies and grants lifesteal on damage dealt.
- Base Stats: Range 5/8/11/16m, Slow 25-35% (caps 95% at 272% strength), Lifesteal 1-5%, Drain 0.75/s per enemy (max 10).
- With Build: 40m range, benefits from 280% strength (85% mods +60% shards +45% Vigor +90% Precision), reaching ~80% slow and high lifesteal.
- Why Gloom: Survivability via lifesteal during shield gates, CC slow, scales with Sonar damage. Toggle for sustainability. Affects allies.
- Use: Always active in combat; toggle off to save energy. Drain manageable with 755 energy.
- Modding: Strength for slow/lifesteal, range for area, efficiency/duration for sustain.
๐ก๏ธ Build Strategy & Playstyle
- Objectives:
- Max range (250%) for coverage ๐.
- Efficiency (130%) for sustainability โ๏ธ.
- Duration (155%) for uptime โณ.
- Energy pool (755) for Gloom ๐.
- Strength scales to 280% for Gloom via Precision Intensify and buffs ๐ช.
- Shield gating with 74 shields + Brief Respite ๐ก๏ธ.
- Mod Breakdown & Synergy:
Slot / Mod Role & Benefit Tradeoffs / Notes Aura โ [Brief Respite] ๐ก๏ธ +150% shields on cast Enables shield gating Exilus โ [Cunning Drift] ๐โโ๏ธ +15% range, mobility Boosts sprint to 1.43 [Catalyzing Shields] ๐ก๏ธ Shields to 20% (74 total) Instant shield gate [Streamline] โ๏ธ +30% efficiency Cheap abilities [Primed Flow] ๐ +275% energy Sustains Gloom Resonance ๐ก Sonar spreads on kills Auto-chains [Primed Continuity] โณ +55% duration Longer uptimes Precision Intensify ๐ช +90% strength to 4th (Gloom) Ability-specific; key for Gloom scaling [Stretch] ๐ +45% range Area coverage Overextended ๐ +75% range, -50% strength Massive area, strength penalty offset by buffs - Shield Gating: 74 shields trigger fast invulnerability (1.3s) โฑ๏ธ. Cast ability for Brief Respite restore. Gloom heals during window โค๏ธ.
- Strength Scaling: Mods 85%, shards +60% =145% ๐. Gloom gets +90% Precision +45% Vigor =280%. Add Molt Augmented +60% for 340% potential ๐ฅ. Sonar/Silence use general 145% +60% Augmented.
- Arcanes & Shards:
- Arcanes: Vigor for pre-cast buff ๐ช, Augmented for kill stacks ๐.
- Shards: Strength for scaling ๐ฅ, cast speed for snappy gating โก.
- Alternatives: Energize for energy ๐, Guardian for armor ๐ก๏ธ.
๐ก Advanced Playstyle Tips
- Strength Stacking: Operator ability โ transfer โ cast Gloom for Vigor +45% ๐ค๐ช. Kills stack Augmented +60% โ๏ธ. Avoid damage to prevent decay ๐ก๏ธ.
- Gloom Management: Drain 7.5/s max (10 enemies); sustain ~100s with full energy ๐. Toggle wisely ๐.
- Synergies: Gloom + Silence (slow + stun) ๐๐, Gloom + Sonar (amp damage = more heal) ๐๐ก, Resonance chains Sonar ๐.
- Combat: Operator buff โ Gloom โ Sonar โ Silence โ Boom if needed โ๏ธ. Hit weakpoints, gate with casts ๐ฏ.
- Energy: Orbs, Zenurik, efficiency handle drain ๐.
- Weapons: Headshot-focused for chains ๐ฏ; AOE for spreads ๐ฅ.
- Missions: Excels in Defense ๐ก๏ธ, Survival โค๏ธ, Disruption โก, Steel Path ๐ช, Bosses ๐น.
โ Pros & Cons
- Strengths โ
- โ Immortal via Gloom lifesteal (280% strength) + gating โค๏ธ๐ก๏ธ.
- โ Massive damage amp (13x+ Sonar) ๐ฅ.
- โ Huge range/CC ๐๐.
- โ Auto-Sonar spread ๐.
- โ Team buffs ๐ฅ.
- Weaknesses โ
- โ Energy drain with crowds ๐.
- โ Relies on shards/Arcanes ๐.
- โ Squishy without Gloom ๐ต.
- โ Active buff management ๐ค.
- โ Gloom immune to some enemies ๐ซ.
๐ Pro Tips
- Gate perfection: Cast on shield drop for restore + invuln ๐ก๏ธโฑ๏ธ.
- Sonar: Stack overlaps for 100x+ damage ๐กโ๏ธ.
- Vigor loop: Repeat operator cast for rebuffs ๐๐ช.
- Tactics: Position for max Gloom enemies without overdrain ๐.
๐ Alternative Helminth Options (For Sound Quake Slot)
- Roar (Rhino): Damage multiplier, stacks with Sonar ๐ฅ.
- Eclipse (Mirage): Damage boost in light ๐.
- Nourish (Grendel): Energy + Viral ๐๐ฆ .
- Terrify (Nekros): Armor strip ๐ฑ.
- Pillage (Hildryn): Shield restore + strip ๐ก๏ธ.
Why Gloom: Best survivability/CC ๐, scales with strength buffs ๐ช, keeps core kit (Boom for utility) ๐ฅ.
๐ Closing Thoughts
This updated build makes Banshee an immortal amp with Gloom as 4th for Precision Intensify synergy. Reach 280% strength on Gloom for godlike lifesteal/slow while Sonar melts foes. Master operator buffs and gating for peak performance. ๐โก๐ช
Last Updated: October 2025 ๐
Build Version: Update 40 - Current Meta ๐
Build Philosophy: Shield Gating + Lifesteal + Damage Amplification ๐ก๏ธโค๏ธ๐ฅ
โค๏ธ Special Thanks
ninjase/, for his [Banshee] as it gave me the base for mine. ๐
๐ท Video gameplay
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